Saturday, January 19, 2013
Friday, January 11, 2013
|Mounted Riekling, Classic and Updated Creature I animated for Dragonborn.|
The First piece of content I got to work on at Bethesda Games Studios was their latest DLC for Skyrim. This is a great addition to the game and I was thrown in with the task of having to rig, animate, set up the ragdoll, and implement my creature(pictured above) in game. It was a very steep learning curve but I learned a lot that will be very helpful in going forward with new characters and creatures. Check out the trailer below.
Bethesda Games Studios. This is a studio that I have been looking up to and applying to for the past three years! I get to work with some very creative and talented new people and can't wait to see what new things I will learn.
Got to work on Game Of The Year XCOM: Enemy Unknown for a little over a year at the very end of development. It was a great time to see everything starting to come together and I was able to animate some very fun shots for cinematics and in game content. Should have an XCOM reel up in the next couple months.